Psychokinesis [see text]
Level: Light and Darkness 4
Display: Visual
Manifesting Time: 1 standard action
Range: 120 ft.
Area: 120-ft. line
Duration: Instantaneous
Saving Throw: Reflex half
Power Resistance: Yes
Power Points: 7
A ribbon of flashing light or coruscating darkness flies from your hand.
Upon manifesting this power, you choose light, shadow, or darkness. You release a powerful line of the chosen type that deals 5d6 points of damage to every creature or object within the area. The beam begins at your fingertips.
Light: A beam of this type dazzles opponents that fail their saving throw.
Shadow: A beam of this type deals −1 point of damage per die, but damages ethereal creatures without a miss chance.
Darkness: A beam of this type deals +1 point of damage per die in conditions of shadowy illumination or darkness.
This power’s subtype is the same as the type of beam you manifest.
Augment: For every additional power point you spend, this power deals an additional 1d6 points of damage.
Source: Complete Psionic, page 92.