Light Beam

Psychokinesis [see text]

Level: Light and Darkness 4

Display: Visual

Manifesting Time: 1 standard action

Range: 120 ft.

Area: 120-ft. line

Duration: Instantaneous

Saving Throw: Reflex half

Power Resistance: Yes

Power Points: 7

A ribbon of flashing light or coruscating darkness flies from your hand.

Upon manifesting this power, you choose light, shadow, or darkness. You release a powerful line of the chosen type that deals 5d6 points of damage to every creature or object within the area. The beam begins at your fingertips.

Light: A beam of this type dazzles opponents that fail their saving throw.

Shadow: A beam of this type deals −1 point of damage per die, but damages ethereal creatures without a miss chance.

Darkness: A beam of this type deals +1 point of damage per die in conditions of shadowy illumination or darkness.

This power’s subtype is the same as the type of beam you manifest.

Augment: For every additional power point you spend, this power deals an additional 1d6 points of damage.

Source: Complete Psionic, page 92.