Psychokinesis [see text]
Level: Psion 1, Wilder 1
Display: Auditory
Manifesting Time: 1 standard action
Range: 15-ft.
Area: 15-ft.-cone
Duration: Instantaneous
Saving Throw: Reflex half (object)
Power Resistance: Yes
Power Points: 1
The air around you crackles as you draw energy from it to unleash in a focused arc.
Upon manifesting this power, you choose cold, electricity, fire, or sonic. A cone of the chosen type of energy shoots from your fingertips. Any creature in the area of effect takes 1d4 points of damage.
Cold: An arc of this energy type deals +1 point of damage per die.
Electricity: Manifesting an arc of this energy type provides a +2 bonus on the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance.
Fire: An arc of this energy type deals +1 point of damage per die.
Sonic: A bolt of this energy type deals −1 point of damage per die and ignores an object’s hardness.
This power’s subtype is the same as the type of energy you manifest.
Augment: For every 2 additional power points you spend, the power deals an additional 1d4 points of damage, and the power’s save DC increases by 1.
Source: Complete Psionic, page 85. Added missing Range entry.