Level: Natural World 7
Display: Auditory and olfactory
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft/2 levels)
Target: One Large plant/3 levels or all plants within range; see text
Duration: 1 round/level or 1 hour/level; see text
Saving Throw: None
Power Resistance: No
Power Points: 13
The sweet scent of freshly cut grass and the rustle of leaves herald the kinetic force you instill in living plants.
You imbue inanimate plants with mobility and a semblance of life. Each animated plant then immediately attacks whomever or whatever you initially designate as though it were an animated object of the appropriate size category. You may animate one Large or smaller plant (such as a tree), or an equivalent number of larger plants, per three manifester levels. A Huge plant counts as two Large or smaller plants, a Gargantuan plant as four, and a Colossal plant as eight. You can change the designated target or targets as a move action, as if directing an active spell.
Use the statistics for animated objects, except that plants smaller than Large don’t have hardness unless the DM rules otherwise for a given case.
Animate plants cannot affect plant creatures (such as treants), nor does it affect nonliving vegetable material (such as a cotton tunic or hempen rope).
Entangle: Alternatively, you may imbue all plants within range with a degree of mobility, which allows them to entwine around creatures in the area. This usage of the spell duplicates the effect of an entangle spell. Power resistance does not keep creatures from being entangled. This effect lasts 1 hour per manifester level.
Source: Complete Psionic, page 78. Imported the text of the referenced spell animate plants and altered it for use as a psionic power.