Sample Yellow Musk Zombies

Yellow Musk Zombie Orc

Medium Plant
Hit Dice: 1d8 (4 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 15 (+2 natural, +3 studded leather armor), touch 10, flat-footed 15
Base Attack/Grapple: +1/+3
Attack: Heavy flail +3 melee (1d10+3/19–20), or javelin +1 ranged (1d6+2)
Full Attack: Heavy flail +3 melee (1d10+3/19–20), or javelin +1 ranged (1d6+2)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Creeper loyalty, darkvision 60 ft., deadened mind, light sensitivity, low-light vision, plant traits, seeded
Saves: Fort +2, Ref +0, Will −1
Abilities: Str 15, Dex 10, Con 11, Int 2, Wis 8, Cha 8
Skills: —
Feats: —
Environment: Any land and underground
Organization: Solitary or gang (2–8)
Challenge Rating: ½
Treasure: Standard
Alignment: Always neutral
Advancement: — ♊
Level Adjustment: —

This yellow musk zombie orc is based on the 1st-level warrior orc.

Source: Fiend Folio, page 191. Changes applied as per the D&D® v.3.5 Accessory Update.