Sample Mummified Creatures

Mummified Ogre

Large Undead (Augmented Giant)
Hit Dice: 4d12+4 (30 hp)
Initiative: −1
Speed: 20 ft. in hide armor (4 squares); base speed 30 ft.
Armor Class: 21 (−1 size, −1 Dex, +10 natural, +3 hide armor), touch 8, flat-footed 21
Base Attack/Grapple: +3/+16
Attack: Slam +11 melee (2d6+13 plus disease) or greatclub +12 melee (2d8+13)
Full Attack: Slam +11 melee (2d6+13 plus disease) or greatclub +12 melee (2d8+13)
Space/Reach: 10 ft./10 ft.
Special Attacks: Despair (DC 12), mummy rot (DC 12)
Special Qualities: Damage reduction 5/—, darkvision 60 ft., low-light vision, undead traits, vulnerability to fire
Saves: Fort +4, Ref +0, Will +3
Abilities: Str 29, Dex 8, Con —, Int 2, Wis 14, Cha 11
Skills: Climb +9, Listen +4, Spot +4
Feats: Improved Toughness, Weapon Focus (greatclub)
Environment: Any desert and underground
Organization: Solitary, pair, warden squad (3–4), or guardian detail (6–10)
Challenge Rating: 5
Treasure: Standard
Alignment: Always lawful evil
Advancement: By character class ♊
Level Adjustment: —

Source: Libris Mortis, page 110. Corrected the DC of the mummy rot special attack.